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Skunkware 5
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net3d-0.08
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icons.h
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1995-06-22
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4KB
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84 lines
/* icons.h
*
* bitmap definitions of building icon buttons
*/
#define wall1_width 16
#define wall1_height 16
static char wall1_bits[] = {
0xaa, 0xaa, 0x55, 0xd5, 0xc2, 0xc3, 0xc1, 0xc3, 0xc2, 0xc3, 0xc1, 0xc3,
0xc2, 0xc3, 0xc1, 0xc3, 0xc2, 0xc3, 0xc1, 0xc3, 0xc2, 0xc3, 0xc1, 0xc3,
0xc2, 0xc3, 0xc1, 0xc3, 0xfe, 0xff, 0xff, 0xff};
#define wall10_width 16
#define wall10_height 16
static char wall10_bits[] = {
0xaa, 0xaa, 0x55, 0xd5, 0x02, 0xc0, 0x01, 0xc0, 0x02, 0xc0, 0x01, 0xc0,
0xfe, 0xff, 0xfd, 0xff, 0xfe, 0xff, 0xfd, 0xff, 0xc2, 0xc3, 0xc1, 0xc3,
0xc2, 0xc3, 0xc1, 0xc3, 0xfe, 0xff, 0xff, 0xff};
#define wall11_width 16
#define wall11_height 16
static char wall11_bits[] = {
0xaa, 0xaa, 0x55, 0xd5, 0xc2, 0xc3, 0xc1, 0xc3, 0xc2, 0xc3, 0xc1, 0xc3,
0xfe, 0xff, 0xfd, 0xff, 0xfe, 0xff, 0xfd, 0xff, 0xc2, 0xc3, 0xc1, 0xc3,
0xc2, 0xc3, 0xc1, 0xc3, 0xfe, 0xff, 0xff, 0xff};
#define wall12_width 16
#define wall12_height 16
static char wall12_bits[] = {
0xaa, 0xaa, 0x55, 0xd5, 0x02, 0xc0, 0x01, 0xc0, 0xc2, 0xc3, 0xe1, 0xc7,
0xf2, 0xcf, 0xf1, 0xcf, 0xf2, 0xcf, 0xf1, 0xcf, 0xe2, 0xc7, 0xc1, 0xc3,
0x02, 0xc0, 0x01, 0xc0, 0xfe, 0xff, 0xff, 0xff};
#define wall13_width 16
#define wall13_height 16
static char wall13_bits[] = {
0xaa, 0xaa, 0x55, 0xd5, 0x02, 0xc0, 0x01, 0xce, 0x02, 0xcb, 0xe1, 0xcb,
0x32, 0xcb, 0x29, 0xcb, 0x2a, 0xcf, 0x29, 0xc7, 0xea, 0xc7, 0x19, 0xc2,
0xfa, 0xc1, 0x01, 0xc0, 0xfe, 0xff, 0xff, 0xff};
#define wall2_width 16
#define wall2_height 16
static char wall2_bits[] = {
0xaa, 0xaa, 0x55, 0xd5, 0x02, 0xc0, 0x01, 0xc0, 0x02, 0xc0, 0x01, 0xc0,
0xfe, 0xff, 0xfd, 0xff, 0xfe, 0xff, 0xfd, 0xff, 0x02, 0xc0, 0x01, 0xc0,
0x02, 0xc0, 0x01, 0xc0, 0xfe, 0xff, 0xff, 0xff};
#define wall3_width 16
#define wall3_height 16
static char wall3_bits[] = {
0xaa, 0xaa, 0x55, 0xd5, 0xc2, 0xc3, 0xc1, 0xc3, 0xc2, 0xc3, 0xc1, 0xc3,
0xfe, 0xc3, 0xfd, 0xc3, 0xfe, 0xc3, 0xfd, 0xc3, 0x02, 0xc0, 0x01, 0xc0,
0x02, 0xc0, 0x01, 0xc0, 0xfe, 0xff, 0xff, 0xff};
#define wall4_width 16
#define wall4_height 16
static char wall4_bits[] = {
0xaa, 0xaa, 0x55, 0xd5, 0xc2, 0xc3, 0xc1, 0xc3, 0xc2, 0xc3, 0xc1, 0xc3,
0xc2, 0xff, 0xc1, 0xff, 0xc2, 0xff, 0xc1, 0xff, 0x02, 0xc0, 0x01, 0xc0,
0x02, 0xc0, 0x01, 0xc0, 0xfe, 0xff, 0xff, 0xff};
#define wall5_width 16
#define wall5_height 16
static char wall5_bits[] = {
0xaa, 0xaa, 0x55, 0xd5, 0x02, 0xc0, 0x01, 0xc0, 0x02, 0xc0, 0x01, 0xc0,
0xc2, 0xff, 0xc1, 0xff, 0xc2, 0xff, 0xc1, 0xff, 0xc2, 0xc3, 0xc1, 0xc3,
0xc2, 0xc3, 0xc1, 0xc3, 0xfe, 0xff, 0xff, 0xff};
#define wall6_width 16
#define wall6_height 16
static char wall6_bits[] = {
0xaa, 0xaa, 0x55, 0xd5, 0x02, 0xc0, 0x01, 0xc0, 0x02, 0xc0, 0x01, 0xc0,
0xfe, 0xc3, 0xfd, 0xc3, 0xfe, 0xc3, 0xfd, 0xc3, 0xc2, 0xc3, 0xc1, 0xc3,
0xc2, 0xc3, 0xc1, 0xc3, 0xfe, 0xff, 0xff, 0xff};
#define wall7_width 16
#define wall7_height 16
static char wall7_bits[] = {
0xaa, 0xaa, 0x55, 0xd5, 0xc2, 0xc3, 0xc1, 0xc3, 0xc2, 0xc3, 0xc1, 0xc3,
0xfe, 0xc3, 0xfd, 0xc3, 0xfe, 0xc3, 0xfd, 0xc3, 0xc2, 0xc3, 0xc1, 0xc3,
0xc2, 0xc3, 0xc1, 0xc3, 0xfe, 0xff, 0xff, 0xff};
#define wall8_width 16
#define wall8_height 16
static char wall8_bits[] = {
0xaa, 0xaa, 0x55, 0xd5, 0xc2, 0xc3, 0xc1, 0xc3, 0xc2, 0xc3, 0xc1, 0xc3,
0xfe, 0xff, 0xfd, 0xff, 0xfe, 0xff, 0xfd, 0xff, 0x02, 0xc0, 0x01, 0xc0,
0x02, 0xc0, 0x01, 0xc0, 0xfe, 0xff, 0xff, 0xff};
#define wall9_width 16
#define wall9_height 16
static char wall9_bits[] = {
0xaa, 0xaa, 0x55, 0xd5, 0xc2, 0xc3, 0xc1, 0xc3, 0xc2, 0xc3, 0xc1, 0xc3,
0xc2, 0xff, 0xc1, 0xff, 0xc2, 0xff, 0xc1, 0xff, 0xc2, 0xc3, 0xc1, 0xc3,
0xc2, 0xc3, 0xc1, 0xc3, 0xfe, 0xff, 0xff, 0xff};